WEAPONFILE\weaponType\projectile\weaponClass\grenade\impactType\grenade_bounce\guidedMissileType\None\inventoryType\primary\maxSteeringAccel\3000\displayName\CHICKENGUN\AIOverlayDescription\\modeName\\playerAnimType\rocketlauncher\gunModel\viewmodel_usp_mp\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\isHandModelOverridable\1\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_USP_reload\raiseAnim\viewmodel_USP_pullout2\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout2\altRaiseAnim\viewmodel_USP_pullout2\altDropAnim\viewmodel_USP_putaway\quickRaiseAnim\viewmodel_USP_pullout2\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout2\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\10000\lowAmmoWarningThreshold\0.33\damage\1000\meleeDamage\0\fireDelay\0\meleeDelay\0.13\meleeChargeDelay\0.16\fireTime\0.05\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\1.625\reloadShowRocketTime\0.1\reloadAddTime\1.2\dropTime\0.45\raiseTime\0.55\altDropTime\0\altRaiseTime\0.733\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.25\emptyDropTime\0.45\emptyRaiseTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsZoomFov\65\adsZoomGunFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\220\adsOverlayHeight\221\adsBobFactor\0.5\adsViewBobMult\0.25\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\8\hipSpreadProneMax\8\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1.2\hipSpreadProneDecay\1\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\28\hipIdleAmount\30\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\100\adsViewKickPitchMin\25\adsViewKickPitchMax\45\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsViewKickCenterSpeed\1000\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\-2\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\1\hipViewKickPitchMin\25\hipViewKickPitchMax\45\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\swayMaxAngle\5\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.5\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.25\hudIcon\hud_icon_usp_45\killIcon\hud_icon_usp_45\dpadIcon\\ammoCounterIcon\hud_icon_usp_45\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Shotgun\flipKillIcon\1\worldModel\weapon_USP\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\chicken\rocketModel\chicken\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\ammoName\rpg\maxAmmo\72\startAmmo\36\clipName\rpg_mp\clipSize\12\dropAmmoMin\1\dropAmmoMax\12\viewFlashEffect\cheops/chicken\worldFlashEffect\cheops/chicken\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\fireSound\chicken_npc\fireSoundPlayer\chicken_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_rpg_raise_npc\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\weap_rpg_drop_npc\putawaySoundPlayer\weap_rpg_drop_plr\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\1000\crosshairColorChange\1\altWeapon\\boltAction\0\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\1\noAdsWhenMagEmpty\1\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1000\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\standMoveF\0\standMoveR\1\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\5\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\300\explosionInnerDamage\160\explosionOuterDamage\30\damageConeAngle\180\projectileSpeed\1000\projectileSpeedUp\500\projectileActivateDist\0\projectileLifetime\100\projectileModel\\projExplosionType\none\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\chicken_dies\projDudEffect\\projDudSound\\projImpactExplode\1\projTrailEffect\cheops/feuer_2\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\1\destabilizationCurvatureMax\10\destabilizeDistance\300\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\requireLockonToFire\0\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab