WEAPONFILE\displayName\WEAPON_M21\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\1\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\gunMaxPitch\30\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\7.62  51 mm NATO\maxAmmo\100\startAmmo\100\clipName\m14_scoped\clipSize\10\shotCount\1\dropAmmoMin\25\dropAmmoMax\45\reloadAmmoAdd\0\reloadStartAdd\0\damage\80\minDamage\80\meleeDamage\200\maxDamageRange\4000\minDamageRange\5000\playerDamage\30\locNone\1\locHelmet\3\locHead\3\locNeck\2.4\locTorsoUpper\2\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1.5\locLeftFoot\1\locGun\0\fireTime\0.125\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.5\reloadEmptyTime\3.06\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.5\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.5\raiseTime\0.8\altDropTime\0.75\altRaiseTime\0.1\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.8\emptyDropTime\0.5\emptyRaiseTime\0.8\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\1.666\nightVisionWearTimeFadeOutEnd\0.65\nightVisionWearTimePowerUp\1.25\nightVisionRemoveTime\1.666\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.45\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\posProneMoveRate\15\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.36\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.55\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.75\hipSpreadProneMin\2.5\hipSpreadMax\6\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\55\hipViewKickPitchMax\70\hipViewKickYawMin\-65\hipViewKickYawMax\60\hipViewKickCenterSpeed\870\adsViewKickPitchMin\20\adsViewKickPitchMax\25\adsViewKickYawMin\-20\adsViewKickYawMax\-26\adsViewKickCenterSpeed\1400\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_m40a3\adsOverlayShaderLowRes\scope_overlay_m40a3_low_res\adsOverlayReticle\crosshair\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\viewmodel_m21SD\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_m21SD_woodland\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_M14_idle\emptyIdleAnim\viewmodel_M14_idle\fireAnim\viewmodel_M14_fire\lastShotAnim\viewmodel_M14_last_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_M14_reload\reloadEmptyAnim\viewmodel_M14_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_M14_pullout\dropAnim\viewmodel_M14_putaway\firstRaiseAnim\viewmodel_M14_pullout\altRaiseAnim\viewmodel_M14_pullout\altDropAnim\viewmodel_M14_putaway\quickRaiseAnim\viewmodel_M14_pullout_quick\quickDropAnim\viewmodel_M14_putaway_quick\emptyRaiseAnim\viewmodel_M14_pullout\emptyDropAnim\viewmodel_M14_putaway\sprintInAnim\viewmodel_M14_sprint_in\sprintLoopAnim\viewmodel_M14_sprint_loop\sprintOutAnim\viewmodel_M14_sprint_out\nightVisionWearAnim\viewmodel_M14_nvg_puton\nightVisionRemoveAnim\viewmodel_M14_nvg_takeoff\adsFireAnim\viewmodel_M14_fire_ads\adsLastShotAnim\viewmodel_M14_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_M21_ADS_up\adsDownAnim\viewmodel_M21_ADS_down\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m14sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m14sniper_reload_npc_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_m14sniper_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\hudIcon\hud_icon_m14_scoped\killIcon\hud_icon_m14_scoped\dpadIcon\\ammoCounterIcon\hud_icon_sniperrifle\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m14sniper_lift_plr weap_m14sniper_lift_plr
weap_m14sniper_clipout_plr weap_m14sniper_clipout_plr
weap_m14sniper_clipin_plr weap_m14sniper_clipin_plr
weap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr
weap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr